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HOPPAR

I designed the User Experience (UX) and User Interface (UI) for HOPPAR, an augmented reality mobile game. The project focused on creating an immersive experience that seamlessly blended real-world interactions with virtual content, enabling players to understand the game mechanics through a clear, intuitive interface designed for mobile gameplay.

Proyecto HOPPAR

Category

UX / UI / App / Gaming

Country

Italy

Role

UX/UI Designer

Project Type

Client Direct

Year

2022

Tags

UX Research UI Design Gaming