HOPPAR
I designed the User Experience (UX) and User Interface (UI) for HOPPAR, an augmented reality mobile game. The project focused on creating an immersive experience that seamlessly blended real-world interactions with virtual content, enabling players to understand the game mechanics through a clear, intuitive interface designed for mobile gameplay.
Category
UX / UI / App / Gaming
Country
Italy
Role
UX/UI Designer
Project Type
Client Direct
Year
2022
Tags
UX Research UI Design Gaming